"Immersive technologies can carry India's digital journey from *access* to *experience*." Discuss their potential in education and healthcare, and the challenges in deploying them at scale.
New · District CollectorCan you hold the district for 72 hours?Floods, a heatwave, an outbreak, a grievance queue. Take the decisions, see the consequences.Play →India's Digital Public Infrastructure (UPI, Aadhaar, DigiLocker) gave citizens access to services. Extended Reality (XR) is the umbrella term for VR, AR and MR. It aims to let people experience services, because it engages several senses and creates a feeling of being present [1]. It has real promise in education and healthcare, but scaling it up faces clear obstacles.
Potential in education
- Virtual laboratories can replace textbook diagrams, so students in schools without physical labs can still do hands-on science [1].
- Creative skilling: Budget 2026–27 gave ₹250 crore for AVGC Content Creator Labs in 15,000 secondary schools and 500 colleges [2]. IICT, Mumbai is the nodal agency [3].
- Jobs: The AVGC sector is projected to need 2 million professionals by 2030 [2].
- Virtual exploration of heritage sites can make history and culture lessons more vivid [1].
Potential in healthcare
- Immersive training lets medical and paramedical students practise procedures in simulated settings before they treat patients [1].
- Simulation modules can be reused once built. This could spread quality training beyond medical colleges in the big cities.
Challenges in deploying at scale
- Digital divide: Only 67.4% of schools have internet and 69.9% have computers [4]. XR needs fast connectivity, so the weakest schools are the least ready for it.
- Thin funding: ₹250 crore split across 15,500 institutions is about ₹1.6 lakh each [2]. That is little for headsets, software licences and upkeep.
- Too few trainers: By March 2026, IICT had 136 students and only 15 Train-the-Trainer graduates [5].
- Slow start: In April 2026, the technology stack and the list of beneficiary institutions were still under stakeholder consultation [3].
- Weak evidence: UNESCO's GEM Report 2023 finds little robust evidence that education technology adds value. It also says the benefits disappear without a qualified teacher [6].
- Privacy: Headsets record eye-tracking and biometric data. This needs safeguards under the DPDP Act, 2023.
Immersive technology can deepen learning and make clinical training safer, but only if internet access, teachers and rules keep pace with the devices. A phased rollout would help: start with schools that UDISE+ data shows are connected, evaluate pilots independently, train faculty and write privacy into vendor contracts from the start. Done this way, XR can advance SDG 4 (quality education) and SDG 3 (good health), and move India from access to experience that reaches everyone fairly.
Sources
- 1Immersive Technologies — PIB Delhi, 26 Oct 2026XR definition; DPI-to-experience framing; virtual labs, healthcare training and virtual exploration (exact release page could not be verified, so this links the PIB site)
- 2Union Budget 2026-27: FM Announces Major Boost for Orange Economy and Creative Education (PIB)Content Creator Labs in 15,000 schools and 500 colleges; 2 million professionals by 2030; ₹250 crore allocation
- 3Government Accelerates Orange Economy; Expands Content Creator Labs (PIB, Apr 2026)IICT as nodal agency; stakeholder consultations still underway
- 4Ministry of Education Releases Report on UDISE+ 2025-26 (PIB)internet in 67.4% and computers in 69.9% of schools
- 5IICT operational with Immersive Studios; 136 students enrolled in 18 courses (PIB, Mar 2026)136 students; 15 Train-the-Trainer graduates
- 6UNESCO issues urgent call for appropriate use of technology in education — 2023 GEM Reportlittle robust evidence; benefits disappear without a qualified teacher